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Enabling Learning Through Play: Inclusive Gaze-Controlled Human-Robot Interface for Joystick-Based Toys

Sharma, VK and Murthy, LRD and Biswas, P (2022) Enabling Learning Through Play: Inclusive Gaze-Controlled Human-Robot Interface for Joystick-Based Toys. In: 14th International Conference on Social Robotics, ICSR 2022, 13 - 16 December 2022, Florence, pp. 452-461.

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Official URL: https://doi.org/10.1007/978-3-031-24670-8_40

Abstract

A significant proportion of the world population is living with some form of disability. The most isolated section of disability spectrum are persons with severe speech and motor impairment (SSMI). They face challenges not only in everyday activities but in accessing education and proper employment in later stages of life. Persons with SSMI must rely on manual gaze-based interactions for everyday communication. This research aims to enable and support the learning and education of persons with SSMI through engaging eye-gaze-controlled playful activities. This work proposes and evaluates gaze-based interaction to drive a toy car using augmented and mixed reality interfaces. The results show improvements in otherwise dull, gaze-based generic pointing and selection tasks after performing an unrelated yet more engaging and playful car driving activity. © 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.

Item Type: Conference Paper
Publication: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Publisher: Springer Science and Business Media Deutschland GmbH
Additional Information: The copyright for this article belongs to Springer Science and Business Media Deutschland GmbH.
Keywords: Augmented reality; Eye tracking; Human robot interaction; Machine design; Man machine systems; Mixed reality; User interfaces, Assistive; Assistive toy; Augmented and mixed reality interface; Eye gaze tracking; Gaze-based interaction; Human-Robot Interface; Humans-robot interactions; Mixed reality interfaces; Motor impairments; User interaction design, Toys
Department/Centre: Division of Mechanical Sciences > Centre for Product Design & Manufacturing
Date Deposited: 14 Mar 2023 07:16
Last Modified: 30 Mar 2023 07:21
URI: https://eprints.iisc.ac.in/id/eprint/81005

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