Mitra, Avik and Sivapriya, K and Kumar, Anil (2007) Experimental implementation of a three qubit quantum game with corrupt source using nuclear magnetic resonance quantum information processor. In: Journal of Magnetic Resonance, 187 (2). pp. 306-313.
PDF
scie.pdf - Published Version Restricted to Registered users only Download (270kB) | Request a copy |
Abstract
In a three player quantum `Dilemma' game each player takes independent decisions to maximize his/her individual gain. The optimal strategy in the quantum version of this game has a higher payoff compared to its classical counterpart. However, this advantage is lost if the initial qubits provided to the players are from a noisy source. We have experimentally implemented the three player quantum version of the `Dilemma' game as described by Johnson, [N.F. Johnson, Phys. Rev. A 63 (2001) 020302(R)] using nuclear magnetic resonance quantum information processor and have experimentally verified that the payoff of the quantum game for various levels of corruption matches the theoretical payoff. (c) 2007 Elsevier Inc. All rights reserved.
Item Type: | Journal Article |
---|---|
Publication: | Journal of Magnetic Resonance |
Publisher: | Elsevier Science |
Additional Information: | Copyright of this article belongs to Elsevier Science. |
Department/Centre: | Division of Chemical Sciences > Organic Chemistry Division of Chemical Sciences > NMR Research Centre (Formerly Sophisticated Instruments Facility) Division of Physical & Mathematical Sciences > Physics |
Date Deposited: | 24 Mar 2010 06:30 |
Last Modified: | 19 Sep 2010 05:57 |
URI: | http://eprints.iisc.ac.in/id/eprint/26365 |
Actions (login required)
View Item |