Rajan, N and Prasad, UR and Rao, NJ (1981) Planar pursuit-evasion with variable speeds, part 2, barrier sections. In: Journal of Optimization Theory and Applications, 33 (3). pp. 419-432.
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Abstract
An iterative method of constructing sections of the game surfaces from the players'' extremal trajectory maps is discussed. Barrier sections are presented for aircraft pursuit-evasion at constant altitude, with one aircraft flying at sustained speed and the other varying its speed.
Item Type: | Journal Article |
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Publication: | Journal of Optimization Theory and Applications |
Publisher: | Springer Netherlands |
Additional Information: | Copyright of this article belongs to Springer Netherlands. |
Keywords: | Pursuit-evasion - game barriers - differential games - aerial combat |
Department/Centre: | Division of Mechanical Sciences > Aerospace Engineering(Formerly Aeronautical Engineering) Division of Electrical Sciences > Computer Science & Automation |
Date Deposited: | 11 Jan 2010 06:09 |
Last Modified: | 19 Sep 2010 05:47 |
URI: | http://eprints.iisc.ac.in/id/eprint/23719 |
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